You wouldn't want to use Normal 3 for a Kirin or a Drome, but it is much more appealing for something like Gravios and his wings. Generally any way you can make the shot enter the monsters body is optimum.īigger monsters are definitely easier to make shots ricochet. I find the shots bounce best through wings (very noticeable with Rathalos and Rathian) and also the base of limbs, like the separation in Brachydios's armor between his leg and his body. It really is very difficult to optimize damage with Normal 3. Im sure there are a couple members of the Normal 3 Master Race lurking as well.īoth are perfectly viable and dont let anyone tell you otherwise. All pros will tell you Normal 2, no doubt. In the end, use what you believe to be the superior shot type. Something else to keep in mind is that if the first hit of the Normal 3 crits, then all ricochets will also crit, resulting in a flurry of bright flashes, multiple part breaks, and sometimes a stagger. I find Normal 3 more fun for a less serious hunt, as I actually like the random component of the shot to do huge damage. Since Normal 3 has a slightly higher critical range over Normal 2, I tend to use them for fast monsters that move a lot online so I can fire from slightly further away and still hit critical (if I have evade extender I use Normal 2 though). Also in third gen Normal 3 had a higher chance to ricochet underwater, making them extremely good in some situations. Normal 3 is, however, very good versus something like Dahren Mohran, as you can stand directly against his crest or blowhole and guarantee yourself all ricochets land (40 motion value PER shot, holy). Also, many bowgunners only shoot the head, which almost never results in a ricochet (since there is no crevice for the shot to enter the body and do multiple hits). The main reason why many dont use this shot is because it is very diffficult to hit the right part of the body to ensure the ricochet. All these add up to more calculated and consistent clear times as there are no random components with your shot.Īnd then theres Normal 3, often shadowed by the former. More reliable damage on the monster weakspot (They dont care about the possibility of a ricochet on a less weak body part). More ammo per clip (for most bowguns) and 3. Most gunners only use normal 2 for numerous reasons. Normal 3 has a motion value of 10, but has the possibility to ricochet (up to 4*10 motion value) Mount, areas Secret, 2, 3, 7ģ Monster Hardbone : Hi-Rank Monoblos, 20% Tail Carve, Skiff Competition Hollow, areas 2, 3, 8, 9ģ Rare Scarab : Hi-Rank H. Hollow, areas Secret, 3, 4, 8, 9ģ Lagombi Plastron+ : 28% Hi-Rank Lagombi Carve, Snowbound Showdown Caravan 8 Questĥ Scarlet Finehorn : Hi-Rank Monoblos, 100% Break Horn, Skiff CompetitionĦ Jaggi Scale+ : 55% Carve Hi-Rank Jaggia, Pack Attack Guild 4 QuestĤ Dragonite Ore : Hi-Rank S. If you decide to farm this set, here is a little material list with drop rates I lifted from Kiranico to use as a checklist:ģ Lagombi Pelt+ : 45% Hi-Rank Lagombi Carve, Snowbound Showdown Caravan 8 Questĩ Monoblos Thoracic : Hi-Rank Monoblos, 30% Carve, Skiff Competitionġ5 Monoblos Carapace : Hi-Rank Monoblos, 61% Body Carve, Skiff Competitionĥ Firecell Stone : Hi-Rank V. I just have been getting lousy luck on charms this time around.įull Mono S and more Jumping jewels could also work I guess, but already having farmed the Blademaster set, trying to get another heart for the chest piece is not something I want to experience again so soon, haha Depending on your charms you can do a lot better, I think. With the first Najarala HBG (OO-) and a OOO Charm or the second Naja HBG (OOO) and a OO- cham you can gem in 8 Jumping Jewels, 1 Attack Jewel 1 and 1 Attack Jewel 2. It gives 6 slots, +2 Evade Dist and +21 Attack. Mono Helm S (Blademaster), Lagombi Vest S, Mono Guards S, Mono Coat S, Mono Leggings S. Good demonstration of normal shots.ĭemonstration of the # of hits on Pierce shot 2 vs 3ĭemonstration of the Dead Eye skill (3 cases shown in order: critical range without that skill, too close, critical range with the skill) Ammo used is primarily Pierce lv 2 with a little bit of Pierce lv 1. Seregios HBG is used here because reloading is really dangerous against shagaru ground explosions. Videos of some HBG in action (all credits go to makers of those videos): Generally not worth using in most cases, but if you really want to make one: Gravios Gigacannon for when crouching fire is used a lot (hame runs or gogmazios for example) Trembling Lordship for Pierce 2 only (short hunts) Najarala line till G3 (tidal najarala can be slightly better than the regular but both are fine)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |